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Sheldon Brown

Wednesday, May 27, 2015
Atkinson Hall 1601 on the UCSD Campus

 

Abstract: 

Agencies of Art and Audience

Art is often elusive in pinning down is specific meanings and intentions. While its lack of utilitarian function can be vexing for some views, it gives works of art resonance and lasting impact in considerations of the human condition. New methods of creating cultural experiences that are dynamic and dependent on user interaction, along with contemporary understanding of human cognition and behavior, are providing for new approaches to creating art in which the nature of artistic experience can be directly acted upon. I’ll show you some ways in which I and the Arthur C. Clarke Center for Human Imagination are exploring these ideas.

Bio:

Sheldon Brown combines computer science research with vanguard cultural production. He is the John D. and Catherine T. MacArthur Foundation Endowed Chair of Digital Media and Learning at UCSD, and is the Director of the Arthur C. Clarke Center for Human Imagination, where he is a professor of visual arts and a co-founder of the California Institute of Telecommunications and Information Technologies (Calit2). He is the former Director of the Center for Research in Computing and the Arts (CRCA) and he is also the UCSD Site Director of the NSF supported Industry-University Collaborative Research Center for Hybrid Multicore Productivity Research (CHMPR). He has shown his work at: The Museum of Contemporary Art in Shanghai, The Exploratorium in San Francisco, Ars Electronica in Linz, Austria, The Kitchen in NYC, Xacheta Gallery in Warsaw, Centro Nacional in Mexico City, Oi Futuro in Rio de Janeiro, Museum of Contemporary Art San Diego, and others. He has also been featured at leading edge techno-culture conferences such as Supercomuting, SIGGRAPH, TedX, GDC, and others. He has been commissioned for public artworks in Seattle, San Francisco, San Diego, and Mexico City, and has received grants from the NSF, AT&T New Experiments in Art & Technology, the NEA, IBM, Intel, Sun Microsystems, SEGA SAMMY, Sony, Vicon, and others.

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