Graduate
Students in the following programs are eligible for the graduate specialization in design:
Ph.D. programs
- Cognitive Science Ph.D. Program
- Doctoral Program in Computer Science
- Doctoral Program in Computer Engineering
- UC San Diego/SDSU Joint Doctoral Program in Public Health: Health Behavior
- UC San Diego/SDSU Joint Doctoral Program in Public Health: Global Health
Master’s programs
- Master of Computer Science
- Master of Public Health (MPH)
Design Graduate Specialization Details
Learning Outcomes
Upon completion of this specialization, students should be able to:
- Use human-centered design principles to guide the design of tools, artifacts, services, and other resources.
- Use appropriate observation approaches relevant to one’s home discipline (e.g., ethnography, surveys, interviews, etc.) to gain insights into the needs, contextual requirements, and insights of various stakeholders.
- Use appropriate design processes and protocols, including user-experience, interaction, speculative, participatory, collaborative, or community-driven design.
- Collaborate in multidisciplinary teams and communicate effectively with individuals who have diverse training, perspectives, and beliefs.
- Use iteration as a process to clarify and refine understanding of stakeholders, their needs, problems, and potential solutions.
- Develop self-awareness of one's own and others' power and privilege, and identify appropriate ethical responses when acting as a designer.
Course Overview
The specialization requires four courses (16 credits) plus Design@Large (1 credit) for a total of 17 credits.
Required Courses
1. DSGN 201: Design and Complex Sociotechnical Systems
This class exposes students to the complexities of engaging in design within sociotechnical systems, requiring them to account for social, behavioral, technological, and ecological factors. Designers must develop interconnected knowledge, skills, and practices to handle ethical and political quandaries, power and privilege differentials, human behaviors, technical feasibility, and natural systems. The class seeks to offer two key perspectives, compassionate critique and systems thinking, as foundational bases with which to engage as a designer in complex sociotechnical systems.
2. DSGN 219: Design@Large Speaker SeriesDesign@Large is a weekly seminar sponsored by the Design Lab that invites experts in design to discuss their work. Students are introduced to a broad range of applications and approaches, with an opportunity to engage with industry professionals. The cross-listed courses CSE 219 and COGS 229 will also satisfy the requirement for DSGN 219.
3. Elective RequirementsStudents are required to take three of the elective courses listed below. Two of these must be from the student’s home department. The third can be any course on the list of approved courses, with a recommendation that the third course is chosen from outside of the home department. One course must satisfy the Power, Privilege, and Ethical Response requirement (approved courses are marked with an asterisk in the list below.)
Note: If you are a student or faculty member who thinks a course should be included, please send a request to the specialization director, Elizabeth Eikey, at eeikey@ucsd.edu.
4. Power, Privileges, and Ethical Response RequirementAll students will be required to take at least one course that provides instruction and learning opportunities related to understanding issues of power, privilege, equity, marginalization, and ethical responses to these issues.
Cognitive Science (COGS)
- COGS 220: Information Visualization
- COGS 223: Collective Intelligence
- COGS 230: Topics in Human-Computer Interaction
- COGS 231: Design Seminar on Human-Centered Programming
- COGS 234. Foundations for Future User Interfaces
Communication (COMM/COGR)
- COMM 106i: Internet Industries
- COMM 201D: Methods in Media Archaeology
- COMM 201D: Methods in Material Culture
- COMM 243: Media Technologies
- COMM 275: Advanced Topics in Communication: Histories of the Senses
- COMM 275: Advanced topics in Communication: Designing for Access*
- COMM 275: Advanced topics in Communication: Disabling Modernism*
- COGR 275: Design and Politics*
- COGR 275: Mediated Ability: Media, Technology, and [Dis]ability*
- COGR 275: Ability/Cultures of Care*
Computer Science and Engineering (CSE)
- CSE 118 – Ubiquitous Computing
- CSE 165 – VR User Interaction and Technology
- CSE 176A – Healthcare Robotics
- CSE 170 – Human-Computer Interaction Design
- CSE 194 – Race, Gender, and Computing*
- CSE 210: Principles of Software Engineering
- CSE 216: Interaction Design Research (cross-listed with COGSCI 230)
- CSE 217 (formerly 190/291) – Human-Centered Computing for Health
- CSE 218: Advanced Topics in Software Engineering- Ubiquitous Computing
- CSE 276B: Human-Robot Interaction
- CSE 276D – Healthcare Robotics
- CSE 291 – Programmers are People Too with Prof. Michael Coblenz
- CSE 291 – Design and Deployment of Internet of Things Devices with Prof. Pat Pannuto
- CSE 291 – Security, Privacy, and User Experience with Prof. Imani Munyaka
- CSE 291- Social Computing with Prof. Kristen Vaccaro
- CSE 291 – Usable Security and Privacy with Prof. Imani Sherman
- CSE 291 – Towards Human-Centered AI with Prof. Nadir Weibel*
- CSE 291 – Antisocial Computing with Prof. Kristen Vaccaro*
- CSE 291 – Computing Education Research
- CSE 291 – Critical Analysis and Computing with Prof. Pat Pannuto* (coming soon)
Design (DSGN)
- DSGN 100: Prototyping
- DSGN 118: Design Creativity/Productivity
- DSGN 160: Civic Design
- DSGN 160: Designing through Experiments
- DSGN 260: Human-Centered Design and Complex Sociotechnical Systems
- DSGN 201: HCD/Complex Sociotechnical Systems
Rady School of Management (MGT)
- MGT 412: New Venture Design
- MGT 452: New Product Development
Electrical and Computer Engineering (ECE)
- ECE 16: Rapid Hardware and Software Design for Interfacing with the World
- ECE 284: Mobile Health Device Design
Herbert Wertheim School of Public Health and Human Longevity Science
- FMPH 191: Critical Digital Health Course (Spring)
- FMPH 270A: Cultural Perceptions about Health and Disease*
- FMPH 413: Ethics in Public Health Research and Practice (Fall)*
- FMPH 428: Dissemination and Implementation, Policy, and Health Services in Mental Health
- FMPH 430: Technology + Precision Health (Fall)
- FMPH 460: Design and Public Health (Winter)*
- FMPH 491: Community Academic Partnerships (Spring)
Capstone, Thesis, or Dissertation
There is no capstone, thesis, or dissertation requirement for the specialization. Instead, project requirements will conform with home degree requirements on projects and advising, including the absence of a project requirement. If a home program requires a project of some kind, students will be encouraged but not required to incorporate human-centered design.
Design Methodology in Dissertations
Although the Design Lab does not yet have a separate Ph.D. program, students enrolled in any UC San Diego Ph.D. program can develop design-related dissertations in collaboration with Design Lab faculty. Students interested in applying design methodology in their research should contact faculty members in a related field of study. Note: For this study program, permission must be granted by both the student’s department and the Design Lab faculty member.