Dr. Nguyen holds a Ph.D. in Urban and Regional Planning from the University of California, Irvine and an M.A. in Sociology from Pennsylvania State University. She is an associate professor in the department of City & Regional Planning at the University of North Carolina, Chapel Hill, where she directs the Center for Community Capital, a non-partisan, multi-disciplinary research center housed within the College of Arts and Sciences. Dr. Nguyen additionally directs the Academic Leadership Program at UNC-CH, providing leadership training and mentorship to cohorts of academic leaders. She also serves as Director of the Equity and Resilience Lab, whose members are dedicated to the inquiry of equity and resilience in urban planning and public policy.
Note: The class for UC San Diego students will be provided virtually.
There will be a limited number of slots for external attendees to register to attend the talks virtually. The slots will be on a first-registered basis.
- Vanessa Ferrel (Montefiore Medical Center/Albert Einstein College of Medicine)
- Azhelle Wade (The Toy Coach)
- David Fortin (Laurentian University)
- Inioluwa Deborah Raji (Mozilla/Project Include)
- Osei Appiah (Ohio State University)
- Steven Wakabayashi (QTBIPOC Design)
Health Tracking Apps Provide a Worrying Pipeline to Eating Disorders. Better Tech Design Can Fix That.
In an email to The Swaddle, Design Lab member Elizabeth Eikey discuss her research into the behaviors of women with eating disorders who also used weight loss apps.
“Users go through stages of use and report both positive and negative effects of the app at these various stages,” Eikey writes. “As users reflect back on their journey, they talk a great deal about the negative effects of the app during the early stages of use. However, when they first began using the app, they often did not realize their behaviors were indicative of an eating disorder and even found the app helpful.”
Even though Eikey’s research states that some users could self-motivate themselves to recover with the help of the app, the fact that the app pushed them towards or exacerbated an eating disorder is damning enough.
Eikey explains that disordered eating and unhealthy weight loss practices are common, and therefore cannot be ignored as a fringe problem that doesn’t affect the majority of an app’s user base. “Even if a person doesn’t meet the ‘threshold’ for a clinical eating disorder, that doesn’t mean that they never experience negative emotions related to their body and food. Everyone has mental health, and it fluctuates,” she says.
“We're trying to figure out if you can build a contract with the driver and her automated vehicle co-pilot so the driver knows exactly what they need to do and what the system does," says Emmenegger. "We're trying to build something that explicitly and continuously communicates, and that doesn't act as an invisible ‘controlling entity’ of the car. A system that provides dynamic, yet constant feedback to the driver and not sudden, startling warnings."
Design Lab member and UC San Diego Cognitive Science professor Benjamin Bergen was featured as an expert in "History of Swear Words," a new Netflix comedy series exploring the usage of and science behind cursing. Bergen is the author of "What the F: What Swearing Reveals About Our Language, Our Brains, and Ourselves" and "Louder Than Words: The New Science of How the Mind Makes Meaning"
Watch the full series now on Netflix!
Design Lab member Albert Lin hosted 3 National Geographic series, using technology to uncover lost cities, treasures, and secrets
Lost Cities With Albert Lin: “Lost Cities brings adventure, science, and archaeology together through our host Albert Lin. Our ambitious approach applies 3D scanning to some of the most extraordinary sites of antiquity."
Lost Treasures Of The Maya: “National Geographic Explorer Albert Lin ventures into the Guatemalan jungle to explore how a new high-tech treasure map is revealing tens of thousands of ancient ruins.”
Buried Secrets of The Bible With Albert Lin: “Albert Lin seeks out the truth behind two great stories of the Bible. To solve these mysteries, Albert will use satellites and space-age technology to look beneath the earth’s surface to reveal secrets that have been buried for thousands of years.”
Application opens Monday, Feb. 1st at 12PM noon, closes Sunday, Feb. 21st @ 11:59pm
Fraser received her PhD from UCSD in Computer Science this past spring, and is now working full-time as a Research Engineer at Adobe Research. During her PhD, she completed three internships with Adobe Research. During her first internship, she focused on the domain of photo editing in Photoshop and addressed the problems novices experience when they begin to use the application. Due to the plethora of features and tools offered by the service, it can often be overwhelming to those unfamiliar with Photoshop.
Don Norman reflects on the evolution and future of design in San Diego in this San Diego Union-Tribune article. San Diego's first Design Week, a milestone event, happened from Sept. 9-13.
(Courtesy photo by Darren Bradley)
From a first-generation undergraduate student at Penn State, then an inquisitive Best Buy employee and finally, to the Assistant Professor in the Department of Family Medicine and Public Health & The Design Lab at UCSD, Dr. Elizabeth Eikey has an illustrious career. Her research work at The Design Lab focuses on the intersection between technology, mental health, and equity, primarily studying the possible applications for technology in supporting mental health and well-being.
After receiving his PhD in Computer Science from University of Toronto, Xia made the move across countries to begin his time as a researcher at UC San Diego. ‘I wanted to work at The Design Lab and UC San Diego, because of the diversity of skill here,’ says the Professor, ‘We are all approaching the many challenging research questions from different angles, which is really important to develop comprehensive solutions.
When Edward Wang was an undergraduate student at Harvey Mudd, he never expected himself to become a researcher, let alone becoming a professor. It was only after a Professor offered him the chance to help design a course she was planning about biosignal processing, that he began on this path. ‘As I was designing the class over summer, I had to read a bunch of papers,’ he says, ‘I couldn’t stop thinking about how cool all of it was. Especially when it branched out into computer science and how it could be involved in biosignal processes.’
The class first emerged from the demand for design workshops in San Diego coupled with UC San Diego’s interest in offering classes to pre-collegiate students. “This first Research Scholars ‘Design Bootcamp,’ if you will, is our first prototype,” says Michele Morris, Design Lab Associate Director. “The needs of the University, the expertise of the Design Lab, and the community platforms of UC San Diego’s Extension all came together seamlessly.”
Mayya Azarova, a Design Lab Anthropology PhD candidate, joined the team as the Bootcamp’s inaugural instructor. Coupling her background in anthropology with design, the team customized an offering focused around ethnography and empathy-building.
"Grace and Brian really exemplify what we strive for in the Design Lab. A community first approach to design - one built on identifying challenges and jointly coming up with tangible solutions with and for those in need of them. We are extremely lucky to have two Designers in Residence on board who embody those principles."
- Michele Morris, Associate Director, Design Lab
The event commenced with the words of keynote speaker, Amish Desai, who graduated from UCSD in 2003 with a Cognitive Science HCI degree and currently serves as the VP of Experiences at Moonshot. “[The talk] was about being design minded, in terms of design being much more than a craft and is actually a driver for business growth,” he says. “The idea is to instill some lessons I learned in the last 17 years as to why the importance of design is not just beautiful things but is also about doing experiments and making, driving cultural changes, creating experiences, analytics, and having business rigor.”
This Wednesday, September 2nd, the Diabetes Design Initiative presented the culmination of an entire summer of work to over 50 stakeholders in the healthcare industry. The team shared a prototype that will redefine the way how diabetes is explained without numbers and a new design to simplify data sharing.
Led by Eliah Aronoff-Spencer, director of the Center for Health Design, Design Lab fellow Lars Müller, and Ben West, a nightscout developer, DDI is re-thinking how healthcare technology is designed.
Lilly Irani, Design Lab member and UCSD Communications professor, was recently quoted in a Bloomberg City Lab piece on surveillance in San Diego. Read more about the "smart streetlight" program, privacy concerns, and new legislation efforts here.
“With body-worn cameras, and with the streetlights footage, and with drone footage, the people who have the money to maintain those technologies and control the data flow of those technologies get to control who gets access to the footage and who gets to narrate its public meaning,” said Irani.
The Digital Health Landscape in Addiction and Substance Use Research: Will Digital Health Exacerbate or Mitigate Health Inequities in Vulnerable Populations?
Novel and emerging digital health technologies are increasingly used in substance use and addiction-related self-management and treatment research. The promise of digital health is exciting, yet there are important factors regarding population characteristics to consider prior to using novel technologies with vulnerable populations. This paper by Camille Nebeker, Design Lab member and UCSD Behavioral Medicine professor, and Dina Hamideh reports a review of scientific literature published between 2015 and early 2020 on the use of digital health strategies in research focused on substance use and addiction in vulnerable populations.
Over 250 UC San Diego students, neighbors, and future transit users gathered on April 6-7, 2019 for the first-ever Designathon: an intensive, immersive event where interdisciplinary teams design solutions for real-world challenges. This Designathon focused on the Pepper Canyon Station, which aspires to be an ecologically, socially, and technologically friendly mobility hub on the UCSD campus, set to open in 2020.
Executive Producer: Michele Morris
Producers & Directors: Stephanie Sherman, Ash Eliza Smith, Ian Strelsky
Camera Operators: Clint Evangelista, Qiyi Fan, Alice Medrano, Steven Phung, Yimeng Sun
Editors: Steven Phung, Yimeng Sun
Story Consultant: Griffin Middelson
Animators: Weilun Yao, Lilly Gee
Sound Designers: Steven Phung
Music Composers: Remy Rose, Riain Hager, Forrest Reid
Beginning in May, Alive Ventures launched a series of ongoing panels titled “Old People are Cool, Design for Them Sucks”, aiming to open up a discussion with the design community on how to better design for older adults. John Zapolski, founder of Alive Ventures, and design thought leader Ayse Birsel of Birsel + Seck, hosted the series of discussions, with guests including design luminaries such as Stefan Sagmeister and Don Norman.
“When I would visit him in retirement homes, I would see people who needed walkers and wouldn’t use them because it was a stigma,” said Norman. “They were so ugly and it sort of shouts out to the world, ‘Hey I’m old and crippled and therefore probably feeble minded as well,’ right? Well no, it’s wrong. And so I noticed that, but I didn’t pay much attention until I myself reached my eighties and started looking at my friends and other things and realised that, yes, people shunned a lot of things that are being made to help them because they don’t like to admit publicly they have problems.” - Don Norman
Part of this initiative is a series of Studio Sessions, designed to share tools that address the experiences of our black community, in hopes of bridging existing gaps between the historical precedent and current calls to action. These interactive sessions are meant to be a dialogue nurturing communication and self-reflection to build empathy and ethical responsibility amongst participants.
By utilizing Human Centered Design we can move from current structures of racism to a more inclusive system for all. Expert speakers address issues affecting our Black community ranging from the structures of Anti-blackness and White Fragility to Voter Suppression, Education, the School to Prison Pipeline, Environmental Racism, and much more. By bringing awareness to these issues in real-time, we can feel safe and move into reinforcing behaviors of oneness in real-time using the Design process and civic engagement elements of the training.
Nothing tells the story of people working together better than a community quilt. A diversity of talents, colors, and materials brought together through skill and shared purpose. Perhaps never before have we as Americans needed a stronger reminder that many hands make short work of big problems. The work presented here by the L.A.U.N.C.H. Collaborative offers a new framework for health care that could be compared to a digital quilt, powered by community-based participatory design, with lived expertise and the newest advances in broadband-enabled connected health solutions. This work demonstrates the value and need to engage local communities and what can be learned when beneficiaries and traditional caregivers work together to develop healthcare solutions.
Many of you know that for a long time I have been partnering with IBM Design and The World Design Organization to rethink the curriculum for design. This is a progress report.
It all started in March 2014 when Scott Klemmer and I wrote a paper called "State of Design: How Design Education Must Change" published in LinkedIn. (Why LinkedIn? Because of the wide, diverse readership: This paper has been read by 50,167 people, with 93 comments.) https://bit.ly/31Qqv1W
When Scott, Jim Hollan, and I started the Design Lab, we knew what we did NOT wish to do: build a traditional design education. Our training was rich and varied, and we wanted our students to have a similarly broad education. We wanted to do things that made a real difference in the world. After all, our origin was from Cognitive Science and computers -- Human Behavior and Technology, Design is an applied field that requires multi-disciplinary approaches to important, difficult issues.
A City Council committee on Wednesday unanimously approved two proposed ordinances geared at governing surveillance technologies in the city, an action sparked by sustained pushback from activists and others who were surprised and upset last year when it was revealed that San Diego had quietly installed cameras on streetlights throughout the city.
Lilly Irani, an associate professor at UC San Diego (and Design Lab faculty) who specializes in the ethics of technology, called the vote “a win for better governance in the long term.”
Irani helped draft the ordinances and assisted the organized opposition dubbed the TRUST San Diego coalition, which focuses on responsible surveillance in the region. The coalition was born out of concerns about one specific technology — so-called smart streetlights — and ultimately landed a seat at the table to draft the proposals.
“Without Councilmember Monica Montgomery championing this... there would be no table,” Irani said.
We propose a radical change in design from experts designing for people to people designing for themselves. In the traditional approach, experts study, design, and implement solutions for the people of the world. Instead, we propose that we leverage the creativity within the communities of the world to solve their own problems: This is community-driven design, taking full advantage of the fact that it is the people in communities who best understand their problems and the impediments and affordances that impede and support change. Experts become facilitators, by mentoring and providing tools, toolkits, workshops, and support.
The principles of human-centered design have proven to be effective and productive. However, its approach is generally used in situations where professionals determine the needs of the target populations and then develop products and procedures to address the needs. This is Top-Down design: starting with higher-level conceptualizations and then refining the ideas and concepts to specific instances of products or services. This works well for mass produced items which only allows limited specialization for individual needs and requirements.
The Chula Vista Police Department has been approved by the Federal Aviation Administration to broaden its use of drones.
Still, some academics say drones can be seen as a form of surveillance. And that having a video doesn’t necessarily mean that officers are making neutral decisions.
"Say you’re getting a call from someone acting erratic … like what would a drone be able to see that would discern a person screaming and waving their hands around as someone who needs intervention by the police, versus a mental health team?" said Lilly Irani, a professor of communication and technology at UC San Diego (and Design Lab faculty).
Even if officers are using video to see whether a situation is dangerous, human bias doesn’t just go away, she said.
"OK, so what type of visual symbols are you going to look for to discern the difference between dangerous and nondangerous?" Irani said.
The requirements of the 21st century are quite different than those of earlier years. New needs continually arise, along with new tools, technologies, and materials. Designers are starting to address some of the major societal issues facing the planet. Does design education prepare them to work with and lead the multidisciplinary teams required to work on these complex sociotechnical systems?
We are embarking on a serious effort to rethink design education for the 21st century. We started with the multiple thoughtful articles in two special issues of the journal She Ji on design education (download from our website). This inspired us to assemble a team of senior designers from academia and business to serve as a steering committee to start a large effort to rethink design education.
We condemn all acts of discrimination. We fully support the Black Lives Matter movement and their efforts to bring justice, healing, and freedom to Black people across the globe. We recognize that these acts of violence are deeply rooted in a history of systemic racism, and we understand that design plays a large role in influencing whether our structures and technologies support or further oppress people of color. We vow to use our platform, position, and privileges to fight for a more equitable future.
In this episode we will talk to UCSD Cognitive Scientist, Amy Fox, about Structured and Unstructured time. Join us as we learn about the difference between the two, and tips and tricks that can help you organize and boost your productivity.
Triton Tools & Tidbits is a podcast that is focused on discussing topics that will engage and enrich student life and education. Brought to you by the Office of the Vice Chancellor for Student Affairs.
Cutaneous leishmaniasis - caused by bites from infected sandflies - produces skin lesions that leave behind both scars and stigma that last a lifetime. Up to 1.2 million new cases are diagnosed each year across the 90 countries where the disease exists, including Colombia.
“Leishmaniasis happens where the medical system isn't," says Dr. Eliah Aronoff-Spencer, a Fogarty mHealth grantee at the University of California, San Diego (UCSD). He's been working in rural Colombia to bridge the access gap between remote communities and the public health system, using a mobile tool that empowers community health workers to identify new cases of the disease and monitor treatment.
I am proud to be one of the developers of what is today called human-centered design. That is design that always starts off understanding the needs, capabilities, and desires of people. It has four basic principles, all four of which are being violated by today’s recycling craze.
Recycling is broken. There’s little clarity about what can and can’t be recycled, and the rules change from one city to the next, and sometimes even within the same city. According to the World Bank, we produce 1.4 billion tons of waste a year worldwide, a figure that’s expected to increase to 2.4 billion tons by 2025. Waste is an enormous problem that needs to be addressed if we’re going to prevent the worst effects of climate change. But recycling is the wrong solution.
Recycling: The concept is pretty simple. Throw away stuff that can be melted down, chopped up, and made back into useful stuff. The problem is, I don’t understand how to do it.
For one, it’s difficult to find out what can and cannot be recycled. There are so many different kinds of paper goods, plastics, and metals, and worst of all, so many things that are combinations of materials or exotic new inventions of material science, that no list could possibly include every possible case. Secondly, the rules vary from location to location, and even at one location they can change from year to year. (“Check frequently with your recycler to see what their current requirements are,” reads one of the websites that tries to be helpful.)
Known for creating human-centered design solutions that focus heavily on users’ needs and behaviors, the Design Lab, located within the Qualcomm Institute at UC San Diego, is home to an impressive team of interdisciplinary designers, engineers, technologists, scientists and business leaders who work on large-scale complex socio-technical challenges regionally and beyond.
"This contextual research demonstrates the complexity of community-based design. It shows how faith, independence, and family are critical to understanding healthcare. Many standard methods of applying community-based workers completely ignore these issues." - Don Norman, Design Lab Director
As part of this class, teams will enter the Design for San Diego 2020 challenge (D4SD.org) and interact with other innovators, experts, and mentors throughout the city to address problems related to Mobility, Health, Environment, and Housing. Top teams will have an opportunity to present their work and win prizes at events in downtown San Diego!
The Federal Communications Commission's Connect2Health Task Force and the National Cancer Institute (NCI) of the National Institutes of Health convened a groundbreaking meeting at FCC headquarters in Washington, DC, with senior thought leaders from both the public and private sectors and across the country. The broad expertise included representatives from government, academia, industry, healthcare systems, public health, biotechnology, design and innovation, and telecommunications. The day-long meeting was designed to usher in the next phase of the L.A.U.N.C.H. initiative by gathering information and individual expert input related to the initiative's efforts to date.
Individuals have their own inherent biases. Most are harmless – preferred foods, favorite cars, go-to streaming services. However, biases tied to race, gender, sexual orientation and socioeconomic status have serious consequences.
This is particularly true in medicine. Unintentional, hidden, biases may perpetuate healthcare disparities. While providers are not acting out of malice, these attitudes could have significant impacts on patient care.
UC San Diego on Thursday broke ground on the $67 million Design and Innovation Building, the first piece of the “grand entrance,” a sweeping project that’s meant to provide a clear, dynamic doorway for the county’s largest university.
The 74,000-square-foot building will provide everything from classrooms to studios to makers space for the school’s small but fast-growing design and innovation programs.
In 2016, San Diego installed thousands of General Electric cameras, microphones and telecommunication devices on streetlights around the city. The City Council approved the project with little investigation, looking no further than the city’s casting of the project as environmental “sensors” and “nodes” that would analyze traffic and the atmosphere.
The city finally held town halls this year to explain the program to communities, but by then it was too late. Once installed, technologies of this type will outrun the uses for which they are designed and publicly justified. Over and over, researchers like myself have seen data creep — like mission creep — take hold as companies try to add value to data and monetize them.
More than a dozen community groups are calling on the City of San Diego to turn off thousands of cameras positioned on streetlights around San Diego.
The “Smart Streetlights” were approved by the San Diego City Council in December 2016, and there are currently 4,700 installed according to the city’s website.
The cameras collect real-time data including video and audio, which the city says helps save money and increase public safety. However, activists called the technology a major privacy and civil rights concern.
City officials have said that these streetlights are not being used for spying.
Design Lab members walked away with a number of awards for their research. Post-doctoral Fellow Sarah Fox won a Best Paper Award for “Managerial Visions: Stories of upgrading and maintaining the public restroom with IoT”.
THE STEREOTYPE OF the visionary male founder dominates Silicon Valley. The “move fast and break things” culture rewards those who announce promising new directions with confidence, often neglecting existing resources. It’s how the Valley has disrupted business and society for decades.
Earlier this month, Tristan Harris, cofounder of the Center for Humane Technologies, proposed a whole new field of study: "Society & Technology Interaction." The engineers building the technologies we all rely on, he argued, lack social and cultural knowledge. The problem: That well-established field already exists.
This week (Monday, June 17th, 2019) an Innovation Studio workshop was held at the PRTC center announcing a program called LAUNCH.
In one of the biggest physical and social changes in school history, UC San Diego will create its first “front door,” a grand entrance meant to appeal as much to the public as students and ease crowding on a campus where enrollment could hit 40,000 this fall.
Plans are being drafted for a gateway that will blend art, culture, entertainment, dining, education and research — the same mix that helps funnel people from Westwood Village to UCLA.
I approve of the spirit behind the introduction of empathy into design, but I believe the concept is impossible, and even if possible, wrong. The reason we often talk about empathy in design is that we really need to understand the people that we’re working for. The idea is that, essentially, you’re in a person’s head and understand how they feel and what they think.
More people than ever are living long, healthy lives. According to the U.S. Department of Health and Human Services, the average life expectancy is 78.6 years for men and 81.1 for women. More relevant, however, is that as people grow older, their total life expectancy increases. So for those who are now 65, the average life expectancy is 83 for men and over 85 for women. And because I’m 83, I’m expected to live past 90 (but I’m aiming a lot higher than that). And these are averages, which means that perhaps half of us will live even longer.
1. HCD is a powerful tool for improving existing products. That is, it is a powerful tool for incremental innovation.
2. HCD, by its very nature (hill-climbing plus a kind of design by committee), is a really bad tool for radical innovation.
Designer in Residence & Social Psychologist Mikael Wahlström Leads Projects to Explore Autonomous Ships
The Design Lab welcomed Mikael Wahlström as a Designer in Residence this past fall. Wahlström hails from Finland where he…
"There are really creative people in all these communities. And there aren’t enough experts to go around anyway. What we want to do is go around the world and find these people and facilitate, help them, empower them, give them expert knowledge and allow them to decide how to apply that to their problems." - Don Norman
“The first sentence in this book is ‘There are professions more harmful than industrial design, but only a very few of them.’ I read this book in the 1980s, and it had a huge impact..."
Peering into our culture can reveal new insights about how multidisciplinary teams solve socio-technical problems. Maya Azarova, a PhD candidate…
This past summer, several members of the Design at UCSD leadership team landed incredible internships alongside leading innovators in industry. We’d like…
To be honest I was not very technically savvy in my early days or a really a tech geek. Technology…
Researchers at the University of California San Diego say they have dramatically advanced the science of biometric identification, creating a…
Advances in healthcare technology are revolutionizing the management of diabetes. Continuous glucose monitoring systems paired with automated insulin delivery pumps…
This past May, the Design Lab hosted The Future of Public Health Research event in collaboration with the Institute of…
The Design Lab has recently embarked on an exciting collaboration with Amgen to explore the mechanisms driving patients to adopt…
Over 90% of industrial and automobile accidents are blamed on human error, with distraction listed as a major cause. Can…
Actively engaging the public in urban design planning is essential to both establishing a strong sense of community and nurturing…
In March, UC San Diego faculty, students, and industry guests gathered to experience the final project presentations of over 200…
Design thinking and user-centered design continue to rapidly gain traction across a diversity of fields. As such, it is extremely…
Emerging developments in data visualization, the practice of visually communicating data to convey patterns and trends, transcend a variety of…
Geriatric emergency departments (GEDs) are specialized facilities designed to cater to the medical needs of the elderly. They are a…
The Federal Communications Commission’s Connect2Health Task Force (C2HFCC) announced last week that the FCC and the National Cancer Institute (NCI) have…
WHAT IS DESIGN@LARGE? A new wave of societal challenges, cultural values, and technological advancements is creating exciting opportunities for designers…
Don Norman of Cognitive Science and the Design Lab argues for human-technology teamwork among designers in a recent Research-Technology Management article, ZDNet…
Although Silicon Valley and Detroit automakers have been given the thumbs up from the U.S. Department of Transportation to begin…
Who better to learn about good design than the people who will most benefit from it? That was the driving…
For Michèle Morris, the big question hanging over organizers as they laid the groundwork last year for the first Design…
Steven Rick, Ailie Fraser, and Elmer Barerra are graduate and undergraduate students of the Design Lab. They interned at Microsoft,…
Michèle Morris currently serves as the Associate Director of the Design Lab at UC San Diego. She also founded Design Forward. We asked…
Calling all entrepreneurs, designers, engineers and problem solvers! Register for the Kickoff and Information Session on Sept 21 Register for the…
The Design Lab has long lasting impacts. Catherine Hicks has seen the Design Lab since its inception. After starting out as…
One theme of design classes at UCSD is to learn how to interact with the world, get feedback to shape…
In June 2017, San Diego hosted two of the largest annual healthcare conventions - the American Diabetes Association and BIO…
First-Ever UC San Diego Design Conference sponsored by Design Lab Unites Students with Leading Design and Business Professionals
By Kaila Lee, Design at UCSD In late May, over 150 students and leading industry professionals representing top design-centric companies…
How much do we actually know about our gut microbiome? A lot more than we might think, and Gut Instinct…
By Michael Meyer A few months ago, Naval Air Force Cmdr. Jeremy Vellon participated in a design-thinking workshop I led with Joshua Welle,…
Kate Gallagher with the San Diego Economic Development Corporation (EDC) needed a website redesign for their Link2 San Diego program that connects…
In May, many UC San Diego Design Lab members and students swarmed the largest human-computer interaction conference in the world,…
Design Lab Studio Session: Engagement as #1 Barrier for Health Apps: The Urgent Need for Collaborative Solution John Torous, Harvard…
Read the article below Michael Meyer's presentation below or skip ahead to the bottom for audio of the entire presentation. The…
UC San Diego Design Lab members Derek Lomas and Philip Guo were recently recognized by the Special Interest Group on…
Helena Mentis is the director of the Bodies in Motion Lab at University of Maryland, Baltimore County (UMBC) with research spanning human-computer…
Sheng-feng Qin is a professor at the University of Northumbria at Newcastle in the School of Design in Northeast England.…
In January, world-renown executive, designer and technologist, John Maeda, and a team of 25 people from Automattic joined Don Norman…
Design Lab Heads Downtown to Present New Strategies and Program to Take on Society’s Most Daunting Challenges
Last week, UC San Diego Design Lab Assistant Professor of Cognitive Science Steven Dow and postdoctoral fellow Narges Mahyar spoke…
Autodesk teams up with David Kirsh and the Design Lab on Dreamcatcher, a Next-Generation Design Tool
The Design Lab recently teamed up with Autodesk, a California-based corporation that makes software for the architecture, engineering, construction, manufacturing,…
UC San Diego Design Lab PhD Student Ailie Fraser has been selected as a 2017 Adobe Research Fellow. The fellowship…
As part of the Design Lab's graduate course work on Crowdsourcing taught by Steven Dow, students explored models —such as paid…
A crowd gathers as Don Norman prepares to speak on the Future of Design at the New School of Architecture. At…
On October 20 and 21, the Design Lab jointly organized a workshop with the National Cancer Institute (NCI) at their…